crowbar.obj : error LNK2001: unresolved external symbol "public: void __thiscall CGrenade: Detonate(void)" ([email protected]@@QAEXXZ)
crowbar.obj : error LNK2001: unresolved external symbol "void __cdecl UTIL_BubbleTrail(class Vector,class Vector,int)" ([email protected]@[email protected]@[email protected])
crowbar.obj : error LNK2001: unresolved external symbol "class CBaseEntity * __cdecl UTIL_FindEntityByClassname(class CBaseEntity *,char const *)" ([email protected]@[email protected]@[email protected]@Z)
crowbar.obj : error LNK2001: unresolved external symbol "void __cdecl UTIL_MakeAimVectors(class Vector const &)" ([email protected]@[email protected]@@Z)
crowbar.obj : error LNK2001: unresolved external symbol "public: void __thiscall CGrenade::ExplodeTouch(class CBaseEntity *)" ([email protected]@@[email protected]@@Z)
crowbar.obj : error LNK2001: unresolved external symbol "void __cdecl UTIL_BubbleTrail(class Vector,class Vector,int)" ([email protected]@[email protected]@[email protected])
crowbar.obj : error LNK2001: unresolved external symbol "class CBaseEntity * __cdecl UTIL_FindEntityByClassname(class CBaseEntity *,char const *)" ([email protected]@[email protected]@[email protected]@Z)
crowbar.obj : error LNK2001: unresolved external symbol "void __cdecl UTIL_MakeAimVectors(class Vector const &)" ([email protected]@[email protected]@@Z)
crowbar.obj : error LNK2001: unresolved external symbol "public: void __thiscall CGrenade::ExplodeTouch(class CBaseEntity *)" ([email protected]@@[email protected]@@Z)